IA ideas library

Games and puzzles Maths IA ideas

Board games, card games, video games and puzzles are closed worlds with clear rules — which makes them perfect for exact mathematics. You can often calculate the answer precisely, then check it by playing or simulating.

Pick a game you actually play. Knowing the house rules, the tactics people use and the moments that feel unfair gives you questions no textbook asks.

Next step: shortlist ideas with the free IA topic explorer, which filters starting points by course, interest and how easy the data is to get. For feedback on your own draft, the IA package (€39 once) gives you 5 AI feedback credits and every annotated exemplar in full.

How games & puzzles explorations reach the top bands

Personal engagement (C)

Play the game, record your own games or simulate it yourself. Predict the answer as a player before you calculate it.

Reflection (D)

Compare your theoretical answer with real or simulated play and explain the differences (human choices, house rules, randomness).

Use of mathematics (E)

SL: Counting principles, tree diagrams, binomial probabilities and expected value, built step by step and checked by simulation.

HL: Markov chains with transition matrices, generating results for n, or combinatorial proofs.

An HL version

Model the game as a Markov chain and find expected lengths or steady states, or prove a counting result in general.

Games & puzzles ideas (11)

Also relevant (5)

Frequently asked questions

Can I write my IA about a video game?

Yes, if there is real mathematics in it: drop rates and expected numbers of attempts, damage formulas, optimal strategies or map geometry. Check that the game's numbers are published or that you can measure them.

Do I need to write a computer program?

No, but a simulation (spreadsheet or a short script) is a strong way to check an exact calculation. Explain what the simulation does; include the code in an appendix if it is long.

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Related types of IA: Voting, fairness & game theory · Simulation & Monte Carlo methods

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