IA idea · Games & puzzles

What are the odds in a Risk battle?

AA SLAA HLAI SLAI HL Solid Also in: Probability, Networks & graphs

Research question

What is the probability that an attacking army of size A defeats a defending army of size D in Risk, and how many attackers are needed for a 75% chance of success?

Adapt it: change the place, the data or the comparison until the question is yours.

Why it makes a good exploration

Each Risk roll compares the highest dice, which needs careful counting. Chaining rolls together into a Markov chain gives exact battle odds you can turn into a strategy.

The mathematics you'll need

  • Probability distributions of the maximum of dice
  • Counting outcomes (3 vs 2 dice: 7,776 cases)
  • Markov chains or recursion for full battles
  • Simulation to verify

Course labels show where a technique sits; using maths from outside your course is fine if you explain it clearly and say it is new to you.

Where the data comes from

Use the official rules; play and record battles to compare.

Cite every source in a footnote where you use it and in your bibliography. Check the licence of any dataset you download.

A possible outline

  1. Compute single-roll outcome probabilities.
  2. Model a battle as a chain of rolls.
  3. Compute win probabilities for various armies.
  4. Find the attackers needed for 75%.
  5. Reflect on rule variants and strategy.

Pitfalls that cost marks

  • Errors in counting ordered dice comparisons — check with a program.
  • Ignoring that attackers can stop.
  • Tables without interpretation.

Showing personal engagement

  • Use your own games' data.
  • Create a quick-reference table for players.
  • Compare with other dice-battle games.

See Criterion C: personal engagement for what examiners look for.

Taking it further

Find the expected number of armies lost in a battle and use it to plan a campaign.

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