IA idea · Probability & chance
The Monty Hall problem when the host is forgetful
Research question
How does the probability of winning by switching change if the host opens a door at random (and might reveal the car), or if there are n doors and the host opens k of them?
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Why it makes a good exploration
The standard Monty Hall answer (switch: 2/3) depends entirely on the host's behaviour. Changing that behaviour shows why conditional probability is subtle — and makes the classic problem your own.
The mathematics you'll need
- Conditional probability and Bayes' theorem (AA HL)
- Tree diagrams
- General formulas for n doors and k opened
- Simulation to verify
Where the data comes from
Play the game with cards many times with a friend acting as host; simulate the variants.
- Desmos graphing calculator — Free graphing and regression (y₁ ~ ax₁ + b) — fit models to your data and show residuals.
A possible outline
- Solve the classic version carefully.
- Solve the random-host version and explain the difference.
- Generalise to n doors and k opened.
- Verify with physical trials and simulation.
- Reflect on why people's intuition fails.
Pitfalls that cost marks
- Only doing the classic version.
- Conditioning incorrectly in the random-host case.
- Too few physical trials to show anything.
Showing personal engagement
- Survey friends' intuition before and after showing your results.
- Design your own variant with a biased host.
- Explain it in a way a younger student understands.
See Criterion C: personal engagement for what examiners look for.
Which course is it for?
| Course | Fit | Maths to lean on |
|---|---|---|
| AA SL | Good fit | Tree diagrams; General formulas for n doors and k opened |
| AA HL | Good fit | Conditional probability and Bayes' theorem; Tree diagrams |
| AI SL | Good fit | Tree diagrams; General formulas for n doors and k opened |
| AI HL | Good fit | Tree diagrams; General formulas for n doors and k opened |
Level: Solid. Needs some independent work beyond class examples. See how the IA differs between AA and AI, SL and HL.
How this idea reaches the top bands
Reflection (D)
For this idea, start with the weak points: only doing the classic version; and conditioning incorrectly in the random-host case. Say how each one affects your answer.
Use of mathematics (E)
SL: tree diagrams; general formulas for n doors and k opened; simulation to verify, each explained in your own words and carried out correctly.
HL adds: conditional probability and Bayes' theorem, each explained in your own words and carried out correctly.
How probability explorations reach the top bands in general: Probability & chance IA ideas. Guides: A · B · C · D · E · self-grade sheet.
Taking it further
Treat the host's strategy as unknown and use Bayes' theorem to update your belief after several games.
Extending it for HL
This idea already has HL mathematics in it: Conditional probability and Bayes' theorem. Make that the centre of the exploration and use it with full rigour.
See a complete IA, marked
How long does a game of Snakes and Ladders last on my grandmother's board? (AI HL) is a complete probability exploration, marked on every criterion.
Frequently asked questions
Which IB Maths course is this IA idea for?
It works for AA SL, AA HL, AI SL and AI HL. We rate it Solid: it needs some independent work beyond class examples.
What mathematics does this IA use?
Conditional probability and Bayes' theorem (AA HL), tree diagrams, general formulas for n doors and k opened and simulation to verify.
Where can I get data for this IA?
Play the game with cards many times with a friend acting as host; simulate the variants. Checked sources and tools: Desmos graphing calculator.
Turn this idea into your IA
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