Lines and planes in 3D — intersections and distances (IB Math AA HL)
Updated October 2026
Quick answer: A line is r = a + λb and a plane is r · n = a · n, or ax + by + cz = d with normal n = (a, b, c). To find where a line meets a plane, substitute the line's x, y and z into the plane's equation and solve for λ.
Vector equations of lines: r = a + λb. Planes: r·n = d. HL AA Paper 2 always asks for the intersection point OR the shortest distance between skew lines.
Practise Lines and planes in 3D — intersections and distances with AI marking
Open the full HL AA engine — every question in this unit is worked through with instant AI-graded feedback on your handwritten workings.
Line: r = a + λb, where b is the direction. Plane: r · n = a · n, or ax + by + cz = d with normal vector (a, b, c).
Line meets plane: write x, y and z in terms of λ, substitute into the plane's equation and solve for λ. If λ disappears, the line is parallel to the plane (it lies in it if the equation is still true).
Angle between a line and a plane: sin θ = |b · n| ÷ (|b||n|). It is a sine, because n is perpendicular to the plane.
Angle between two planes: the angle between their normals, using cos.
Two planes meet in a line with direction n₁ × n₂; find one point on it by setting one coordinate to 0.
Worked example
Find the point where the line r = (1, 2, −1) + λ(2, −1, 3) meets the plane x + y + z = 8, and the acute angle between the line and the plane.
A calculator is allowed on AA Paper 2 and Paper 3, not on Paper 1. Keystrokes for the TI-84 Plus CE, TI-Nspire CX II and Casio fx-CG50, with a checked worked example:
Why is the angle between a line and a plane found with sine?
The normal n is perpendicular to the plane. The formula with b · n gives the angle between the line and the normal, which is 90° minus the angle you want, so cos becomes sin.
Where can I practise lines and planes in 3D questions?
On the Planes questions page: 47 exam-style HL AA questions with full mark schemes, plus free step-by-step worked examples.
Can I use my calculator for lines and planes in 3D?
In HL AA, Paper 1 is non-calculator and the other papers allow a GDC, so learn the exact method as well as the calculator one. The Vectors guide gives the keystrokes for the TI-84 Plus CE, TI-Nspire CX II and Casio fx-CG50.