Probability · Maths EE idea · Solid

Penney's game: beating any coin sequence

A research question to start from

Why can the second player in Penney's game always choose a three-coin sequence that is more likely to appear first, and with what probability do they win?

A starting point, not your question: change the case, the comparison or the limit until it is yours. The research-question builder helps you check it.

Why it works as a maths EE

A non-transitive surprise you can calculate exactly with states.

Mathematics you would need

  • Conditional probability and states
  • Expected waiting times
  • Non-transitivity
  • Conway's leading numbers (optional)

Much of this goes beyond the DP course. That is expected in a maths EE, but you must understand and explain everything you use.

One possible line of attack

  1. Compute waiting times for each sequence.
  2. Compute head-to-head win probabilities.
  3. Prove the second player's strategy works in every case.

Scope and difficulty

Solid. Solid.

Pitfalls

  • Simulation only.
  • Confusing waiting time with winning probability.

Where to start reading

Search a library catalogue or a university's open lecture notes for: Penney's game probabilities; Conway algorithm leading numbers. Prefer textbooks, lecture notes and journal articles to a single website, and cite everything you use (how to reference a maths EE).

Make it your EE

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