Halloween maths activities for IB Maths SL and HL
A ready-to-teach Halloween lesson for IB Maths classes: a 5-minute starter, a 35-minute main activity, an HL extension and full worked answers. It suits AA and AI, SL and HL.
- Level
- IB Maths SL and HL (AA and AI)
- Time
- 40 minutes, plus a 10-minute extension
- Topics
- Exponential models and logarithms; Logistic models (HL, and a stretch for SL); Volume, surface area and rates of change; Conditional probability and the binomial distribution; 3D vectors (HL extension)
- Equipment
- The starter is non-calculator. A GDC is useful for the main activity.
Suggested timings
| Part | Time | What |
|---|---|---|
| Starter | 5 min | Quick questions on the board |
| Main: task A | 9 min | Zombie outbreak: an exponential model |
| Main: task B | 9 min | A better model: the logistic limit |
| Main: task C | 8 min | Pumpkin geometry |
| Main: task D | 9 min | Trick or treat |
| Extension | 10 min | Fast finishers or homework |
Starter (5 minutes)
No GDC. Four quick questions to warm up the topics in the main activity.
- Solve 2x = 32.
- Find the value of log3 81.
- Events A and B are independent, with P(A) = 0.3 and P(B) = 0.5. Find P(A ∩ B).
- Find the distance between the points (1, 2) and (4, 6).
Main activity (35 minutes)
Task A: Zombie outbreak: an exponential model (9 min)
The number of zombies t hours after midnight on 31 October is modelled by Z(t) = 20e0.35t.
- Write down the number of zombies at midnight.
- Find the number of zombies after 5 hours, to the nearest whole number.
- Find the time when there are 1000 zombies. Give your answer to 3 significant figures.
- Find the time it takes for the number of zombies to double.
Task B: A better model: the logistic limit (9 min)
A village has 2000 people, so the zombie numbers cannot grow for ever. A better model is Z(t) = 2000 ÷ (1 + 99e−0.5t). HL; SL students can do every part with logarithms.
- Find Z(0).
- What happens to Z(t) as t gets very large? Explain what this means.
- Find the time when half the village are zombies, to 3 significant figures.
- Find Z(10) to 3 significant figures.
Task C: Pumpkin geometry (8 min)
A pumpkin is modelled as a sphere of radius 15 cm.
- Find the volume of the pumpkin, to 3 significant figures.
- Find its surface area, to 3 significant figures.
- Find dV/dr when r = 15. What do you notice?
Task D: Trick or treat (9 min)
60% of houses on a street have a pumpkin outside. At a house with a pumpkin, the probability of a treat is 0.9; at a house without, it is 0.4.
- Find the probability that a house chosen at random gives a treat.
- Given that a house gave a treat, find the probability that it had a pumpkin.
- You visit 10 houses chosen at random. Find the probability of at least 8 treats, to 3 significant figures.
Extension (10 minutes)
Extension 1 is for everyone; extension 2 is HL (3D vectors).
- Early in an outbreak, the logistic model Z(t) = 2000 ÷ (1 + 99e−0.5t) is close to the exponential model E(t) = 20e0.5t. Find the percentage error in using E instead of Z when t = 2, to 3 significant figures.
- (HL) A ghost floats along the line r = (1, 2, 0) + λ(2, −1, 2), where the floor of the haunted house is the plane z = 0. (a) Show that the ghost passes through the top of the chimney at (7, −1, 6). (b) Find the angle between the ghost’s path and the floor.
For teachers
Teacher notes and full worked answers
- Ask the class to compare the two zombie models on one GDC screen: the curves agree early on and then separate. That is the whole point of a logistic model.
- Part (c) of the pumpkin task links the derivative of volume to surface area: a nice discussion of why dV/dr = S for a sphere.
- In the trick-or-treat task, students often divide by 0.6 instead of 0.7 for the conditional probability. A tree diagram on the board fixes it.
Starter
- x = 5
- 32 = 25, so x = 5.
- 4
- 34 = 81, so log3 81 = 4.
- 0.15
- For independent events, P(A ∩ B) = P(A) × P(B) = 0.3 × 0.5 = 0.15.
- 5
- √(32 + 42) = √25 = 5
Task A: Zombie outbreak: an exponential model
- 20
- Z(0) = 20e0 = 20
- 115
- 20e1.75 = 20 × 5.7546… = 115.09…
- 115 zombies
- 11.2 hours
- 20e0.35t = 1000, so e0.35t = 50.
- 0.35t = ln 50, so t = ln 50 ÷ 0.35 = 11.177…
- 11.2 hours
- 1.98 hours
- e0.35t = 2, so t = ln 2 ÷ 0.35 = 1.980…
- 1.98 hours (3 s.f.)
Task B: A better model: the logistic limit
- 20
- 2000 ÷ (1 + 99) = 20
- It approaches 2000: the whole village
- As t → ∞, e−0.5t → 0, so Z → 2000 ÷ 1 = 2000.
- The model says the number of zombies levels off at the size of the village.
- 9.19 hours
- 2000 ÷ (1 + 99e−0.5t) = 1000 gives 99e−0.5t = 1.
- −0.5t = ln(1/99), so t = 2 ln 99 = 9.190…
- 9.19 hours
- 1200
- 2000 ÷ (1 + 99e−5) = 2000 ÷ 1.66706… = 1199.7…
- 1200 (3 s.f.)
Task C: Pumpkin geometry
- 14 100 cm3
- V = 4⁄3π × 153 = 4500π = 14 137.1…
- 14 100 cm3
- 2830 cm2
- S = 4π × 152 = 900π = 2827.4…
- 2830 cm2
- 900π ≈ 2830 cm3 per cm: the same as the surface area
- V = 4⁄3πr3, so dV/dr = 4πr2.
- At r = 15 this is 900π, which is exactly the surface area: a thin extra skin of thickness δr adds about S × δr to the volume.
Task D: Trick or treat
- 0.7
- 0.6 × 0.9 + 0.4 × 0.4 = 0.54 + 0.16 = 0.7
- 27/35 ≈ 0.771
- P(pumpkin | treat) = 0.54 ÷ 0.7 = 27/35 = 0.771…
- 0.383
- X ~ B(10, 0.7).
- P(X ≥ 8) = P(8) + P(9) + P(10) = 0.2335 + 0.1211 + 0.0282 = 0.3828…
- 0.383
Extension
- 1.72%
- E(2) = 20e = 54.366…; Z(2) = 2000 ÷ (1 + 99e−1) = 53.445…
- Percentage error = (54.366 − 53.445) ÷ 53.445 × 100 = 1.72%
- (a) λ = 3 (b) 41.8°
- (a) λ = 3 gives (1 + 6, 2 − 3, 0 + 6) = (7, −1, 6).
- (b) The floor has normal (0, 0, 1). sin θ = |2| ÷ (√(4 + 1 + 4) × 1) = 2/3.
- θ = arcsin(2/3) = 41.8°
The same answers are in the answers PDF. Every answer was recomputed by computer before publishing.
Practise the topics
- Exponentials and logarithms (AA SL)
- Exponential models (AI SL)
- Volume and surface area (AI SL)
- Probability (AA SL)
- Conditional probability (AI SL)
- Binomial distribution (AA SL)
- 3D vectors (AA HL)
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