Optimisation and game theory · Maths EE idea · Ambitious
Why the simplex method finds the optimum
A research question to start from
Why does the optimum of a linear programme occur at a vertex of the feasible region, and how does the simplex method move between vertices to find it?
A starting point, not your question: change the case, the comparison or the limit until it is yours. The research-question builder helps you check it.
Why it works as a maths EE
Geometry and algebra combine in a method you can justify and run by hand.
Mathematics you would need
- Linear inequalities
- Convex regions
- Vertices and basic solutions
- Pivoting
Much of this goes beyond the DP course. That is expected in a maths EE, but you must understand and explain everything you use.
One possible line of attack
- Prove the vertex property for two variables, then generally.
- Solve small problems graphically and by simplex.
- Discuss degeneracy and cycling.
Scope and difficulty
Ambitious. Ambitious.
Pitfalls
- Software solutions.
- No justification of pivoting.
Where to start reading
Search a library catalogue or a university's open lecture notes for: linear programming optimal vertex proof; simplex method degeneracy cycling. Prefer textbooks, lecture notes and journal articles to a single website, and cite everything you use (how to reference a maths EE).
Make it your EE
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