IB Maths AI HL · Unit 3: Geometry and Trigonometry
IB Maths AI HL Vectors and Kinematics Questions
Exam-style IB Maths AI HL vectors and kinematics questions with worked solutions. Start with the 3 fully worked examples below — each is solved step by step the way an IB examiner expects — then try the practice questions and check your working against the mark scheme.
- 25 questions
- Paper 1: 25
- 5 easy
- 7 medium
- 10 hard
- 3 starter
- 3 worked examples
Practise Vectors and Kinematics questions →
AI HL formula booklet
What's examined in AI HL vectors and kinematics
The question bank covers these vectors and kinematics question types (number of questions in brackets):
- Constant Velocity Kinematics (10)
- Calculus-based Kinematics (9)
- Vector Geometry & Algebra (6)
Key formulas
- Vector dot product
- \(\vec{a}\cdot\vec{b} = |\vec{a}||\vec{b}|\cos\theta = a_1 b_1 + a_2 b_2 + a_3 b_3\)
- Vector magnitude
- \(|\vec{a}| = \sqrt{a_1^2 + a_2^2 + a_3^2}\)
- Angle between two vectors
- \(\cos\theta = \dfrac{\vec{a}\cdot\vec{b}}{|\vec{a}||\vec{b}|}\)
- Vector equation of a line
- \(\vec{r} = \vec{a} + t\,\vec{d}\)
In the same notation as the IB formula booklet. All AI HL formulas →
Vectors and Kinematics worked examples
Worked example 1: Speed from a Kinematic Vector Equation · easy
A drone moves in a straight line such that its position vector at time $t$ seconds is given by $\mathbf{r} = \begin{pmatrix} 5 \\ -2 \\ 10 \end{pmatrix} + t \begin{pmatrix} 3 \\ 4 \\ -1 \end{pmatrix}$ metres. Calculate the exact speed of the drone.
1. Identify the velocity vector from the kinematic equation $\mathbf{r} = \mathbf{r}_0 + t\mathbf{v}$, which is $\mathbf{v} = \begin{pmatrix} 3 \\ 4 \\ -1 \end{pmatrix}$.
2. Recall that speed is a scalar quantity representing the magnitude of the velocity vector: $|\mathbf{v}| = \sqrt{x^2 + y^2 + z^2}$.
3. Substitute the vector components into the magnitude formula: $\sqrt{3^2 + 4^2 + (-1)^2}$.
4. Calculate the exact value: $\sqrt{9 + 16 + 1} = \sqrt{26}$.
5. The exact speed of the drone is $\sqrt{26}\text{ m s}^{-1}$.
Examiner tip: In the parametric or vector equation of a line, the vector multiplied by the parameter $t$ is always the velocity (direction) vector, not the initial position vector.
Worked example 2: Determining if Moving Objects Collide · medium
Object A's position is given by $\mathbf{r}_A = \begin{pmatrix} 2 \\ 5 \end{pmatrix} + t \begin{pmatrix} 4 \\ -1 \end{pmatrix}$ and Object B's position is $\mathbf{r}_B = \begin{pmatrix} 10 \\ 0 \end{pmatrix} + t \begin{pmatrix} 2 \\ 1 \end{pmatrix}$, where $t \ge 0$ is the time in seconds. Determine if the objects collide, and explain your reasoning.
1. Set up the condition for a collision, which requires both position vectors to be equal at the same time: $\mathbf{r}_A = \mathbf{r}_B$.
2. Equate the $x$-components of the two objects: $2 + 4t = 10 + 2t$.
3. Solve this linear equation for $t$: $2t = 8 \implies t = 4\text{ s}$.
4. Substitute $t = 4$ into the $y$-component for Object A: $5 - 1(4) = 1$.
5. Substitute $t = 4$ into the $y$-component for Object B: $0 + 1(4) = 4$.
6. Conclude that since the $y$-coordinates ($1 \neq 4$) do not match at $t=4$, the objects cross paths at different times, meaning they do not collide.
Examiner tip: For a true collision, both objects must share the exact same coordinates at the exact same time $t$. If the times differ when solving $x$ and $y$ simultaneously, their paths cross, but no collision occurs.
Worked example 3: Minimizing Distance Between Objects · hard
Two ships, A and B, move such that their position vectors at time $t$ hours are $\mathbf{r}_A = \begin{pmatrix} 0 \\ 20 \end{pmatrix} + t \begin{pmatrix} 15 \\ 5 \end{pmatrix}$ and $\mathbf{r}_B = \begin{pmatrix} 10 \\ 5 \end{pmatrix} + t \begin{pmatrix} 5 \\ 15 \end{pmatrix}$ in km. Find the exact time $t$ when the ships are closest together.
1. Find the relative position vector representing the distance between them: $\vec{AB} = \mathbf{r}_B - \mathbf{r}_A$.
2. Subtract the components: $\vec{AB} = \begin{pmatrix} 10 - 0 \\ 5 - 20 \end{pmatrix} + t \begin{pmatrix} 5 - 15 \\ 15 - 5 \end{pmatrix} = \begin{pmatrix} 10 \\ -15 \end{pmatrix} + t \begin{pmatrix} -10 \\ 10 \end{pmatrix}$.
3. Set up the squared distance function $D^2 = x(t)^2 + y(t)^2$: $D^2 = (10 - 10t)^2 + (-15 + 10t)^2$.
4. Expand and simplify the expression: $D^2 = (100 - 200t + 100t^2) + (225 - 300t + 100t^2) = 200t^2 - 500t + 325$.
5. Minimize the quadratic $D^2$ using the vertex formula $t = \frac{-b}{2a}$: $t = \frac{500}{2(200)}$.
6. Evaluate the fraction: $t = \frac{500}{400} = 1.25$. The ships are closest together at exactly $1.25$ hours.
Examiner tip: Minimizing the square of the distance ($D^2$) is mathematically equivalent to minimizing the distance ($D$) itself, and avoids dealing with complex square root derivatives or solver errors.
Try these IB Maths AI HL vectors and kinematics questions
Three questions from the bank, easiest first. Mark schemes and AI marking of your written working are in the practice area.
Question 1 · easy · 4 marks · Paper 1
Consider the vector \(v = \begin{pmatrix} 2 \\ -4 \\ 4 \end{pmatrix}\).
(a) Calculate the exact magnitude of \(v\). [2 marks]
(b) Find the unit vector in the direction of \(v\). [2 marks]
Attempt it and see the mark scheme →
Question 2 · medium · 5 marks · Paper 1
Two submarines, Alpha and Beta, are tracked on a naval radar. Their positions at time \(t\) hours are:
\[r_A = \begin{pmatrix} -4 \\ 10 \end{pmatrix} + t \begin{pmatrix} 6 \\ -2 \end{pmatrix} \quad \text{and} \quad r_B = \begin{pmatrix} 14 \\ 2 \end{pmatrix} + t \begin{pmatrix} -3 \\ 4 \end{pmatrix}\]
Show algebraically that the paths of the submarines cross, but they do not collide.
Attempt it and see the mark scheme →
Question 3 · hard · 7 marks · Paper 1
An asteroid is moving through space with position vector \(r_A = \begin{pmatrix} 50 \\ 20 \\ -10 \end{pmatrix} + t \begin{pmatrix} -8 \\ 4 \\ 2 \end{pmatrix}\). A space station is located at \(S(10, 30, -5)\).
Let \(D(t)\) be the distance between the asteroid and the space station at time \(t\).
(a) Find an algebraic expression for \(D(t)^2\) in terms of \(t\). [3 marks]
(b) By graphing \(D(t)^2\) on your GDC or using calculus, find the exact time \(t\) when the asteroid is closest to the space station, and state this minimum distance. [4 marks]
Attempt it and see the mark scheme →
All 25 vectors and kinematics questions with mark schemes →
FAQ
How many IB Maths AI HL vectors and kinematics questions are there?
There are 25 exam-style vectors and kinematics questions in the AI HL question bank (Paper 1: 25), graded 5 easy, 7 medium, 10 hard, 3 starter. Every question has a full IB-style mark scheme (M, A and R marks).
Is vectors and kinematics on Paper 1 or Paper 2?
In the question bank these questions are set as Paper 1 questions.
Where can I get the mark schemes?
Open the AI HL Unit 3 practice page: every question has a step-by-step IB-style mark scheme, and you can photograph your working for instant AI marking. The worked examples on this page are free.
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