Statistics · Maths EE idea · Solid

The mathematics of rating players

A research question to start from

How does the Elo rating system turn results into ratings, and how well do its predicted win probabilities match outcomes?

A starting point, not your question: change the case, the comparison or the limit until it is yours. The research-question builder helps you check it.

Why it works as a maths EE

A model you can derive, analyse and test on results you collect.

Mathematics you would need

  • Logistic function
  • Expected scores
  • Iterative updating
  • Calibration of predictions

Much of this goes beyond the DP course. That is expected in a maths EE, but you must understand and explain everything you use.

One possible line of attack

  1. Derive the expected-score formula and the update rule.
  2. Prove that rating points are conserved in a game.
  3. Test calibration on a set of results you collect.

Scope and difficulty

Solid. Solid.

Pitfalls

  • A chess or sport essay.
  • No test of predictions.

Where to start reading

Search a library catalogue or a university's open lecture notes for: Elo rating logistic expected score derivation; rating calibration. Prefer textbooks, lecture notes and journal articles to a single website, and cite everything you use (how to reference a maths EE).

Make it your EE

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